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Players |
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1) |
Players must be Division I players (exhibition games do not count in statistics) |
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2) |
Positions
will be defined by the following school's websites, using the ROSTER page for
the teams (not a
box |
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score to define positions).
Note: If school site, either doesn't work or doesn't have a site, then
ESPN.com would be a viable option for player position.
Note: If player is listed as a "Swing" or "Post"
as their position on the school site, they will be viewed as "Swing"
= G/F and "Post"
= F/C. |
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3) |
Mid-Season Transfer (Add/Drop): |
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a.
Each team will have 2 'free' mid-season add/drops that they can make
ANYTIME
during the regular season. |
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b. Transactions are allowed on a "first come, first
serve" basis - not by what rank your standings are. |
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c.
NOTE:
each team only gets the 2 "free" transactions during the season - so choose
wisely |
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d.
The "redshirt" (see #4) add/drop does
NOT
count against your
'free' add/drop. |
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4) |
Redshirt (Add/Drop): |
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a. To
be eligible to redshirt, or drop a player, the player must be out (either by
injury or suspension) for 3 or more weeks in
a row (or it has been reported that the player will miss at least 3
weeks of consecutive
action) OR has been dismissed from the school.
NOTE: Redshirt or Drop for these reason do NOT count against your
allowed 2 moves during the season. |
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b. IF
player is redshirted, the player is
ineligible for the rest of that season. |
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c. After
redshirting (or "dropping") a player, you may then bring (ADD) up a player from “JV” (add new player)
to play. |
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d. Each
team will have two Redshirt slots. |
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e. NOTE:
You
CANNOT keep both the redshirted and new
player once the season is completed; you’ll need to make a choice between
the two by a month prior to next year's draft. |
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Helpful
Hints in Regards to the use of Redshirt and/or Drop:
· Note:
you have to drop/redshirt the injured player while they are allowed to
be dropped, once the player comes back to action you cannot then drop
them without it being counted against your allowed moves.
· Reasons
to
Redshirt
a Player, as opposed to simply dropping a player:
o If
it’s an underclassman and you want to keep open the option of retaining
him for next year, you could redshirt your injured/transfer player
· Reasons
to
Drop
a Player, as opposed to simply redshirt a player:
o If
the player is a senior, there really is NO reason to redshirt him, as he
would not be coming back
o Although an underclassman, you may not want to use up one of your
redshirts spots for that player, as you have no desire for them to
return to your team |
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5) |
Trades: |
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a.
Must be
agreed upon by both teams, with a confirmation e-mail from both parties
involved sent to Commissioner. Trades must keep the roster
requirements.
(Must be even up
deals, 1-for-1, 2-for-2, etc...) |
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b.
Trade
Deadline:
All trades must be completed by end of last week of REGULAR season. Once
the tournaments are over, you may start trading again prior to next season's
draft. |
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6) |
Transactions: |
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ONLY Add/Drops/Redshirt
for Injuries can be made once REGULAR season is completed-NO TRADES.
(NOTE: once all tournament games are
complete; ONLY trades can be made until after next season's draft) |
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| Lineups |
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1) |
Team
Roster Requirements consist of 13 “scholarship” players: |
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There is NO requirement/minimums, as of the 2006-2007 season. You
are given
13
spots for which you are required to 'build' your roster.
You are required to meet your weekly lineup requirements, which are the same
as previous seasons. |
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2) |
Each week
(Saturday-Friday) you’ll submit a 7-man lineup consisting of the
following: |
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a.
2-Guards |
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b.
2-Forwards |
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c.
1-Center |
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d.
1-Freshman |
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e.
1-Sixth
Man (any position) |
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3) |
NOTE:
If you don’t submit your lineup to me by Saturday 11 a.m., the previous roster
will be used. |
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| Rankings
Tiebreakers |
1) |
Head-2-Head Win/Loss Record
(if tied go to #2) |
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2) |
Highest
Scoring Average (if tied go to #3) |
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3) |
Head-2-Head Scoring Average |
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| Draft |
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1) |
Draft
order is decided by previous years FINAL tournament results. (Exception:
NCAA League is based off final regular season rankings) |
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2) |
Teams
keep players who they either drafted or picked up from previous year. |
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3) |
When next
year’s draft is out, the players that are still eligible (still in college), you
will draft for the vacant spots. |
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4) |
You will
not draft in the round of an “active” player.
Example:
If you drafted Carmelo Anthony in the 1st round |
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and he stayed in school, next year you wouldn’t have a 1st
round selection, because he would be in the slot. |
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5) |
Mid-Season Transfer players replaced the draft position of the player they were
picked up for. |
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6) |
After
draft is completed, you would be able to “release a player from his scholarship”
and “recruit a late signee”. |
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NOTE:
You will only be able to drop a MAXIMUM of 4 players! So choose
wisely! |
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7) |
"Live" draft to be conducted in online chat room.
If not able to attend draft, it's there obligation of the team owner |
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to
submit a detailed draft list to the commissioner and/or a contact phone
number. |
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8) |
Time
limit between picks will be
4 minutes, as to not slow down the draft
process, ensuring it will finish in a timely |
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manner for all
parties involved. IF a pick is skipped, due to not being
online, draft lists empty, or unavailable for |
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contact via
phone; the pick can be made up anytime during draft, as long as the player
is still available. |
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| League
Participation |
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Based on: |
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1) |
Being a
good sportsman |
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2) |
Keeping
it a “friendly” competition |
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3) |
Plain
just having fun!!! |
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4) |
Managing
your team, if you’re going to use the same lineup each week, that’s fine,
just make sure you’re |
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“submitting” your lineup, not leaving it dormant. |